How Metro Novel Makes $300K Monthly Revenue With 10K Downloads

You open the app expecting a cozy reading experience.

Instead, you’re thrown straight into a library of novels. Start reading, and within minutes, you’re locked out unless you pay — a lot.

This isn’t just another book app.

It’s a 1-year-old reading platform that scaled fast by stripping away user comfort and focusing only on one thing: monetization.

  • 10K downloads

  • $300K in revenue

  • Gamified reading meets mobile game-style pricing

Here’s how they pulled it off — and why they might’ve pulled the plug.

No Onboarding. No Intro. Just Read.

The moment you launch the app, you’re inside the library.

  • No signup wall

  • No tutorial

  • No setup flow

Just a list of novels with flashy covers and titles.

You start reading. A few chapters in, you hit the wall — and the app asks you to pay.

The Price? Confusing — and High

At first, you get pulled in for free. But finishing a story?

  • Can cost $100–$200+ per book

  • Uses a coin-based model with unclear pricing

  • Even monthly subscribers need to buy extra coins

There are user complaints about coins not being delivered or bonuses not appearing.

But the system is designed to extract — not ease.

Gamified Like a Mobile Game

Once you’re in, the app leans into retention:

  • Daily check-ins and reading streaks

  • Chapter challenges like “Read 10 to get coins”

 

  • Countdown timers for offers

  • Watch ads to earn more coins

  • Tasks reset every day

It’s not built like Kindle. It’s built like Candy Crush.

Paid Ads Fueled the Growth

Their main engine was performance marketing.

They ran:

  • Apple Search Ads targeting genre-specific keywords

  • Facebook ads from multiple accounts — each promoting a different story or trope

That gave them room to test dozens of emotional hooks, characters, and cliffhangers — all to drive downloads at scale.

Then, Suddenly — It All Stopped

Today, the app is quiet.

  • No ASA campaigns

  • No Facebook ads

  • No recent App Store updates

The likely reason? They already run another novel app — Literie — and might be redirecting ad spend to avoid internal competition.

Growth Tactics Behind the Numbers

  • No onboarding, straight to story
  • Early chapter “free trial” before aggressive upsell
  • Gamified user loop for daily retention
  • Paid ads used to test hooks across multiple angles

Final Thoughts

This reading app didn’t grow by building trust or a better reader experience.

It scaled by removing friction — not for users, but for revenue.

In an attention economy, the line between content and monetization gets thinner by the day. This app is proof that even in slow-paced niches like books, mobile-first monetization tactics can still win — fast and hard.

But they rarely last.

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